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01 Apr 2007
Anywhere
"spring_alpha" is a networked game system set in an industrialised council estate whose inhabitants are attempting to create their own autonomous society in contrast to that of the regime in which they live. The game serves as a "sketch pad" for testing out alternative forms of social practice at both the "narrative" level, in terms of the game story, and at a "code" level, as players are able to re-write the code that runs the simulated world. The basic aim of the game is to change the rules by which the society in that world runs. This is done through hacking and altering the code that simulates that world, creating new types of behaviour and social interaction. How effective this becomes depends on the players' ability to spread these new ideas into the society.

Art + Activism / Social Practice / Sustainability / Virtual Soil
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Features
by Corinne Matesich

Browsing the contents of a new acquaintance's bookshelves is a common impulse. I do it all the time, sizing pe...
Corinne
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Projects  

nolvadex

Gardending Superfund Sites is an art project that fosters discourse around the issues of nature preservation, industry, and activism. Information and workshops with students and community groups to create a call to action to high tech industries to take responsibility for their actions.
AmyF
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Link of the Week:  
Interview with Fritz Haeg by Nato Thompson

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